[coyotos-dev] Sleep, wakeup, and persistence - wall clock
Jonathan S. Shapiro
shap at eros-os.com
Fri Sep 28 17:28:10 EDT 2007
On Fri, 2007-09-28 at 14:03 -0700, Charles Landau wrote:
> >There is something fundamentally wrong with a design that requires 32
> >kilobytes worth of state (two processes, their code, their stacks) in
> >order to go to sleep.
>
> Again, my knowledge of Coyotos IPC is limited, but perhaps you can
> have just one process waiting on an endpoint, which will be woken up
> by both the wall clock and by the occurrence of restart.
Not simply.
Jonathan
More information about the coyotos-dev
mailing list