[coyotos-dev] Sleep, wakeup, and persistence - wall clock

Jonathan S. Shapiro shap at eros-os.com
Fri Sep 28 17:28:10 EDT 2007


On Fri, 2007-09-28 at 14:03 -0700, Charles Landau wrote:
> >There is something fundamentally wrong with a design that requires 32
> >kilobytes worth of state (two processes, their code, their stacks) in
> >order to go to sleep.
> 
> Again, my knowledge of Coyotos IPC is limited, but perhaps you can 
> have just one process waiting on an endpoint, which will be woken up 
> by both the wall clock and by the occurrence of restart.

Not simply.


Jonathan



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